Lets just get this out of the way first…Unreal Tournament 2004 (UT2K4) is awesome! There, all done, but let me explain why I recommend this game. Joel Davies wrote a very good review of UT2K4 on InsideMacGames back when it was originally released;
To drop an overused cliche: it’s a whole new ball game. Unreal Tournament 2004 finally realizes its place in the genre, and feels like a sports game. Admittedly, you are still running around gorgeous maps, stealing flags, shooting the enemy and generally blowing up everything in sight – but a new team management scheme adds a nice dimension to the experience.
This patch will updated your first person shooter Unreal Tournament 2004 to version 3369 fixing many different things including mod support and gameplay. Unreal Tournament 2004 Patch v3369 Macintosh This is a Macintosh version 3369 patch for Unreal Tournament 2004 that fixes tons of different issues.
In the single-player ladder, you must work your way up the food chain, draft and defeat teammates, pay salaries, manage a budget, and defend your team against Blood Fist challenges from other teams.
The team management system allows you to draft teammates to complement your gameplay style, but you have to pay to play. You start with a small budget, and it costs money to enter matches. You also have to pay your teammates, so the extra cash earned winning a match and piling on the awards and honors comes in handy.
To get extra cash at the end of the match you can challenge rival teams to one on one deathmatch games for cash. You can also invoke the dreaded Blood Fist challenge to attempt to steal one of their better players for your roster. Blood Fist challenges from rival teams can get dicey in a hurry – especially when they have selected “instagib” match rules.
- Ut2004install.py is a Python script to install Unreal Tournament 2004 (UT2004) on Mac OS X. It is unofficial and barely functional. Supported installation media. Currently the only supported installation media are the retail PC version CDs or DVD. Editor's Choice Edition should work but is untested. Notably the Mac version DVD is not currently.
- Programmer Ryan Gordon, who developed both the Mac OS X and Linux conversions of Unreal Tournament 2004 on behalf of developer Epic Games, has released an 'unofficial' patch for MacSoft's version.
- Unreal Tournament 2004 Windows, Mac, Linux game. Link to Unreal Tournament 2004 by selecting a button and using the embed code.
Instagib matches against bots can go south in a hurry as teams with good agressiveness, agility and tactics scores can really tear through accurate teams effectively. You might be shooting that shock rifle straight, but your teammates will tend to make big fat targets if they have low agility and tactics scores. Having a decent amount of cash reserve will help to defend your best players against Blood Fist challenges – as they become quite difficult against tough teams, even at the easier settings.
There are several game types to choose from: Deathmatch, Team Deathmatch, Bombing Run, Capture the Flag, Assault, Double Domination, Mutant, Last Man Standing, Invasion and Onslaught. Onslaught is the major new addition to UT2K4, and Assault returns from the original Unreal Tournament release.

Onslaught sets two teams against each other in a battle to build and defend linked power nodes in order to build a chain of nodes to the opposite team’s power core. When a chain of nodes are built, the enemy’s power core is vulnerable, and can be destroyed. Of course, there are a ton of players fighting for control of these nodes, and the action can get chaotic very quickly. To add a new element to the game, Epic threw some vehicles to navigate the Onslaught levels – most of which are HUGE. Running around without a vehicle can get old quickly, as most of these levels are built on a massive scale.
The downside to the furious gameplay and vehicular manslaughter is the vehicle control system. I found most of the controls to be a pain, often distracting from the game in order to keep the flier, tank or jeep headed in the right direction. Most use the A and D keys to turn, while using the mouse for aiming turrets or cannons. Others use the mouse for steering and the A and D keys for strafing. I had a horrible time controlling some of the vehicles, and frustration abounded with some fellow folks in multiplayer. This is the only area of gameplay I did not thoroughly enjoy, and I’ll quietly point a finger at Halo as an example of good vehicle control.
Assault was my favorite gameplay mode in the original UT, and I’m thrilled with the latest implementation. Objectives are marked with “trails” that morph into floating arrows that can be called up with a button press, and some maps also have vehicles to combat the sheer scale of the map and objectives. Playing against each other in massive maps like Mothership while the clock counts down is an intense experience, and requires solid teamwork and competitive spirit to beat your opponent.
Depending on who your online opponents and teammates are – multiplayer and single-player games often feel similar. Generally, I prefer playing with the single-player bots unless I know the humans on the other end are going to play seriously and use some teamwork. Multiplayer has the potential to be outstanding, but that will rely completely on the other humans, like every other online gaming experience.
Since the original Unreal Tournament, the graphics have been really pumped up by better graphics hardware, and some really gorgeous textures and models from the fine folks at Epic Games. Many maps and characters are back from Unreal Tournament 2003, but the new maps in UT2K4 are so polished and visually stunning that I found myself standing around in game to gawk at the environments on more than one occasion.
Truly, spending some time wandering the map in spectator mode before the matches begin is a good idea on two fronts: you can seek out all the nooks, crannies and powerups; and you can marvel at the level of detail put into an environment that players run through at a breakneck pace.
The map count is huge – 95 maps out of the box, with 45 new maps. Every map I have played so far has shown the same high levels of detail. For those who have also missed the old classic maps like Morpheus and November – a little digging around the map list should result in a pleasing retro experience.
The character animations are top notch, and the impressive rag doll frags are back in UT2K4. My personal favorite frag effects are the flaming frags caused by rocket launchers – especially when you score a proximity kill by hitting the floor under the player. Flaming gib flying in all directions is really quite a lovely effect. Even a solid rocket hit on an unshielded body will cause that part of the body to burst into flames as the player runs for cover.
CD Key
7F6AY-DY9PB-A6WTE-EJCUZ
Requirements
- Min OS: Mac OS X 10.2.8
- CPU: PowerPC G4 @ 933mhz
- Ram: 256mb
- Hard Disk: 6gb
- Graphics: 32mb
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Screenshots
Downloads
This is a native, 64-bit version of Unreal Tournament 2004 for all 64-bit Windows OS’s (XP, 7, 8, 8.1, & 10)

To install:
– Install the retail version of UT2004 on Win64 from the retail disc(s).
The free demo version will not be sufficient for this. The installer
on the disc is a 32-bit program, but it will run fine on Win64.
– Patch the installation to version 3369 (available from
http://www.unrealtournament.com/). The update program is also 32-bit
but, again, will run fine on win64.
– Unpack this .zip file into the directory where you installed the
game, so that “ut2004-win64.exe” ends up in the game’s “System”
directory, “ut2004-win64Logo.bmp” ends up in “Help”, etc…
– Run the ut2004-win64.exe program from the game’s “System” directory.
Minimum System Specs for 64-Bit Version:
Supported OS: Windows® XP, Windows® XP Professional x64 Edition
Processor: AMD Athlon™ 64 processor 2800+ or equivalent
RAM: 128MB
Video Card: 64MB DirectX® 9.0 compatible graphics card
Sound Card: DirectX 9.0 compatible PCI card
DirectX Version: DirectX 9.0 included with 64-bit OS
CD-ROM: 6X DVD or 16X CD-ROM
Hard Drive Space: 5.6 GB Free (for both retail version & 64-bit version)
Multiplay: 33.6 Kps modem for LAN/Internet play
Recommended System Specs for 64-Bit Version:
Supported OS: Windows® XP, Windows® XP Professional x64 Edition
Processor: AMD Athlon™ 64 processor 3400+ or equivalent
RAM: 256MB
Video Card: 128MB DirectX 9.0 compatible graphics card
Sound Card: Sound Blaster® Audigy series recommended
DirectX Version: DirectX 9.0 included with 64-bit OS
CD-ROM: 24X DVD or 24X CD-ROM
Hard Drive Space: 5.6 GB Free (for both retail version & 64-bit version)
Multiplay: Broadband Internet connection recommended
* Note: Please see retail box for 32-bit OS system recommendations.
Other notes:
Unreal Tournament Updates Patch

The Win64 version includes both a Direct3D9 and OpenGL renderer.
The Direct3D 8 renderer (the default on win32) is not available, nor
is the Pixomatic software renderer.
The 32-bit version is still available on your system, and should not
be affected by the existance of the 64-bit version. They even use
seperate .ini files by default.
Unreal Tournament 2004 Mac Patch Notes
ucc-win64.exe is the 64-bit version of the dedicated server.
There is no support available for the 64-bit version of the game.
Please do not contact Atari tech support about the Win64 version.
Enjoy!
–Epic Games.
ut2004-win64-3369.zip
Version: 1.0
This is a native, 64-bit version of Unreal Tournament 2004 for all 64-bit Windows OS's (XP, 7, 8, 8.1, & 10)
To install:
- Install the retail version of UT2004 on Win64 from the retail disc(s).
The free demo version will not be sufficient for this. The installer
on the disc is a 32-bit program, but it will run fine on Win64.
- Patch the installation to version 3369 (available from
http://www.unrealtournament.com/). The update program is also 32-bit
but, again, will run fine on win64.
- Unpack this .zip file into the directory where you installed the
game, so that 'ut2004-win64.exe' ends up in the game's 'System'
directory, 'ut2004-win64Logo.bmp' ends up in 'Help', etc...
- Run the ut2004-win64.exe program from the game's 'System' directory.
Minimum System Specs for 64-Bit Version:
Supported OS: Windows® XP, Windows® XP Professional x64 Edition
Processor: AMD Athlon™ 64 processor 2800+ or equivalent
RAM: 128MB
Video Card: 64MB DirectX® 9.0 compatible graphics card
Sound Card: DirectX 9.0 compatible PCI card
DirectX Version: DirectX 9.0 included with 64-bit OS
CD-ROM: 6X DVD or 16X CD-ROM
Hard Drive Space: 5.6 GB Free (for both retail version & 64-bit version)
Multiplay: 33.6 Kps modem for LAN/Internet play
Recommended System Specs for 64-Bit Version:
Supported OS: Windows® XP, Windows® XP Professional x64 Edition
Processor: AMD Athlon™ 64 processor 3400+ or equivalent
RAM: 256MB
Video Card: 128MB DirectX 9.0 compatible graphics card
Sound Card: Sound Blaster® Audigy series recommended
DirectX Version: DirectX 9.0 included with 64-bit OS
CD-ROM: 24X DVD or 24X CD-ROM
Hard Drive Space: 5.6 GB Free (for both retail version & 64-bit version)
Multiplay: Broadband Internet connection recommended
* Note: Please see retail box for 32-bit OS system recommendations.
Other notes:
The Win64 version includes both a Direct3D9 and OpenGL renderer.
The Direct3D 8 renderer (the default on win32) is not available, nor
is the Pixomatic software renderer.
The 32-bit version is still available on your system, and should not
be affected by the existance of the 64-bit version. They even use
seperate .ini files by default.
ucc-win64.exe is the 64-bit version of the dedicated server.
There is no support available for the 64-bit version of the game.
Please do not contact Atari tech support about the Win64 version.
Enjoy!
--Epic Games.
Languages: | English |
Author: | Epic Games |
Platforms: | PC |
Requirements: | UT2004 Patch 3369 |
Category: | [UT2004] Patches |
License: | GNU General Public License |
Date: | October 13, 2015 |
